Steam 1.0 release watch

Quasimorph Updates

One place to see what actually shipped on Steam 1.0, which hotfix changed what, and which roadmap items are still promises rather than playable features.

Latest shipped stable
Hotfix 1.0.4.582s.c4335c5
Published
2026-09-11

Steam 1.0 release history

What shipped, and what is still planned

Shipped changes and announced plans are kept separate. “Planned” is not a patch: it stays out of the latest stable release.

Latest shipped stableSep 11, 2026

HOTFIX · SHIPPED

Hotfix 1.0.4.582s.c4335c5

Hotfix 1.0.4.582s fixed in-mission AP perk level-up calculations, weapon scatter tooltip display with augments and implants, War Crime stun AP calculation, and Hannah Reich Agile talent evasion triggers.

hotfixbugfixperkstooltips
01

Release record

Shipped timeline

  1. SHIPPED

    Hotfix 1.0.4.582s.c4335c5

    Hotfix 1.0.4.582s fixed in-mission AP perk level-up calculations, weapon scatter tooltip display with augments and implants, War Crime stun AP calculation, and Hannah Reich Agile talent evasion triggers.

    hotfixbugfixperkstooltips
  2. SHIPPED

    Patch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes

    Patch 1.0.4 overhauls pathfinding with automatic ally position swapping, adds damage immunity display to Resistances, caps Bane points at 1299, adds 11-21 day station cooldowns, allows War Crime and Dirty Shot perks to stun Barons, and buffs Civil Resistance economy.

    patch-1.0.4pathfindingquality-of-lifebalanceperkseconomy
  3. SHIPPED

    Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes

    Patch 1.0.3 recalculates barter prices per unit, rebalances Story Mission Community and Anarchy, increases Ally Pally health in Telegraph, moves Omega II and Devourer to High-Tech Item Chip, and fixes several softlocks.

    patch-1.0.3balancestorybartersoftlock-fix
  4. SHIPPED

    Patch 1.0.2

    Patch 1.0.2 adds inventory sorting and clearer travel intelligence, marks Descent evacuation portals, adjusts enemy behaviour and rewards, and fixes several named story and mission issues.

    patch-1.0.2inventorymissionsfactionsstory
  5. SHIPPED

    Patch 1.0.1 - Quality of Life and Balance fixes

    Patch 1.0.1 improved mission and difficulty presentation, trading details, HUD access to active implants, and mission preparation clarity.

    patch-1.0.1quality-of-lifedifficultyinterface
  6. SHIPPED

    Hotfix 1.0.562s.db7e1d8

    This hotfix addressed several mission and interface problems, including two RealWare story failures, while the team prepared interface work.

    hotfixmissionsstoryinterface
  7. SHIPPED

    Hotfix 1.0.561s.a7d4f0d

    A first post-launch hotfix adjusted the initial FPS limit and corrected a recipe-related issue.

    hotfixperformancebalance
  8. SHIPPED

    Quasimorph 1.0 is out now

    The default Steam branch left Early Access as version 1.0; players coming from the former default branch need a new save.

    launchsteam-1.0save-compatibility
02

Official announcement · not a patch

Announced roadmap

  1. PLANNED

    Q3 2026 hotfix support

    The official post-launch plan says Q3 will focus on player-feedback-driven fixes, balance changes, and improvements.

    roadmapq3-2026hotfixes
  2. PLANNED

    Q4 2026 Bestiary and QoL update

    The announced first post-launch update names an in-game Bestiary, quality-of-life work, and additional refinements.

    roadmapq4-2026bestiaryquality-of-life
  3. PLANNED

    2027 major update and story DLC plans

    The 2027 plan mentions a major mechanics update and DLC with new story campaigns; scope details remain unannounced.

    roadmap2027major-updatedlc

Planned / not shipped. Do not treat these entries as available features or current mechanics.

Patch 1.0.4 in the interface

Two tactical systems you can verify in Patch 1.0.4

Official assets demonstrating the pathfinding overhaul and the new damage resistance immunity indicator shipped in Patch 1.0.4.

Quasimorph Patch 1.0.4 pathfinding update showing clones automatically swapping positions with allies
Official Patch 1.0.2 screenshot Patch 1.0.4 pathfinding overhaul: clones now ignore allies when plotting paths, swap positions automatically (even over hazardous tiles), and stop when spotting enemies. © Magnum Scriptum / HypeTrain Digital · official Patch 1.0.4 announcement
Quasimorph Resistances interface showing Damage Immunity in Patch 1.0.4
Official Patch 1.0.2 screenshot Resistances section now explicitly displays when the player is completely immune to a specific damage type. © Magnum Scriptum / HypeTrain Digital · official Patch 1.0.4 announcement

Read Patch 1.0.4 & 1.0.3 by decision

What changed in 1.0.3 & 1.0.4 — and where it matters

A practical decision breakdown separating published tactical changes from undocumented probabilities.

Movement & Ally Swapping (1.0.4)

Clones now automatically swap positions with blocking allies along their path, even when the ally stands on hazardous tiles. In Escort missions, VIPs now pass cleanly through friendly units. Clones automatically halt path execution as soon as a hostile enemy is spotted.

Bane Cap & Baron Combat (1.0.4)

Bane points now cap at 1299, ending infinite corruption scaling. Stunning perks (War Crime, Dirty Shot) now affect Quasimorph Barons and humans for discrete AP, carrying over excess stun into subsequent enemy turns. Ghost Killer and Cobra Throw trigger even when spotted.

Travel & Station Cooldowns (1.0.4)

Stations now incur an 11–21 day cooldown before generating new missions after completion (Monitoring stations bypass this constraint). Factions develop dynamically while waiting for AnCom's Secret Data, and Civil Resistance receives substantial economic buffs.

Barter & Chip Rebalance (1.0.3)

Barter prices now calculate strictly per unit rather than post-purchase. Omega II and Devourer chips relocated to the High-Tech Item Chip category. Story mission Community and Anarchy significantly nerfed: fewer enemies, reduced explosions, and smaller final floor.

Story & Softlock Fixes (1.0.3 & 1.0.4)

Telegraph Ally Pally HP boosted; Let There Be Light countdown abortion softlock resolved; simultaneous Olirna awakening via RealWare/Xiomara fixed; Malleus Maleficarum multiple Red Chip terminal glitch eliminated.

Hotfix 1.0.4.582s Fixes (11 Sept 2026)

AP calculation fixed when leveling AP-granting perks mid-mission. Scatter modifier tooltips corrected for augments and implants. Hannah Reich Agile talent evasion triggers restricted specifically to movement AP expenditure.

Known limits: weapon damage formulas and individual spawn tables remain procedural. Verify stats directly via in-game tooltips in your installed build.

Unstable Beta archive

No Beta update is promoted into stable news

The Beta dataset currently contains no reviewed official update entries. The page does not fall back to Steam 1.0 or pull old Beta mechanics into a blank section.

Game updates

This page

Steam release, hotfix, patch and roadmap records from official game announcements.

Site updates

Guide changelog

Changes to this fan resource—pages, data review and interface work.

Open the site changelog →

References

  1. Steam 1.0 release announcementofficial announcement · checked 2026-08-13
  2. Steam hotfix — 1 August 2026official announcement · checked 2026-08-13
  3. Steam hotfix — 4 August 2026official announcement · checked 2026-08-13
  4. Steam Patch 1.0.1 quality-of-life notesofficial announcement · checked 2026-08-13
  5. Steam Patch 1.0.2 notesofficial announcement · checked 2026-08-20
  6. Steam Patch 1.0.3 notesofficial announcement · checked 2026-09-13
  7. Steam Patch 1.0.4 notesofficial announcement · checked 2026-09-13
  8. Steam Hotfix 1.0.4.582s notesofficial announcement · checked 2026-09-13
  9. Steam post-launch roadmapofficial announcement · checked 2026-08-13