| Tactical Scanner (Tier 1 Rush) | 2x Electrical Parts, 1x Radio Transceiver, 1x Microchip | Overlays floor geometry, elevator locations, and objective rooms through fog of war. Eliminates blind stumbling. | Network Centre, Server Array | AnCom, SBN, Sunlight Coven |
| Shuttle Cargo Hold (Tier 1 Rush) | 2x Welding Machine, 4x Titanium Alloy, 2x Hydraulic Parts | Expands dropship extraction hold. Items deposited here never drop upon clone death or mission wipe. | Factory, Heavy Industrial, Shipyard | RealWare, Coreward MG |
| Scavenger Bay (Tier 2 Stabilizer) | 1x Toolbox, 3x Steel Plates, 2x Electric Motors | Enables dismantling broken firearms and damaged armor into raw steel, titanium, and propellants. | Mining Colony, Maintenance Yard | Civil Resistance, Coreward MG |
| Genetic Weaver (Tier 3 Luxury) | 2x Cryo Coolant, 1x Bioprinter, 3x Neural Tissue Samples | Unlocks operative genome editing (boosting STR for carry capacity or AGI for evasion) and preserves perk memories. | Biochem Lab, Medical Complex | Daydream Chems, Farm & Cross |